gem
Elemental Hit
skillDexterityRequires Level 12
dexteritygrants_active_skillattackmeleestrikefirecoldlightningarearandom_element
Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.
Stats
- 10% more Damage for each type of Elemental Ailment on the Enemy
- Base radius is 1 metre
- 80% more Area Radius against Enemies affected by an Ailment of the chosen Element
- Only Deals Damage of the chosen Element Deals no Damage of other Damage Types
Level progression
| Level | Req | Cost | Dex | Mana |
|---|---|---|---|---|
| 1 | 12 | 6 | 33 | 6 |
| 2 | 15 | 6 | 39 | 6 |
| 3 | 19 | 7 | 48 | 7 |
| 4 | 23 | 7 | 56 | 7 |
| 5 | 27 | 7 | 64 | 7 |
| 6 | 31 | 8 | 73 | 8 |
| 7 | 35 | 8 | 81 | 8 |
| 8 | 38 | 8 | 88 | 8 |
| 9 | 41 | 8 | 94 | 8 |
| 10 | 44 | 8 | 100 | 8 |
| 11 | 47 | 9 | 106 | 9 |
| 12 | 50 | 9 | 113 | 9 |
| 13 | 53 | 9 | 119 | 9 |
| 14 | 56 | 9 | 125 | 9 |
| 15 | 59 | 9 | 132 | 9 |
| 16 | 62 | 10 | 138 | 10 |
| 17 | 64 | 10 | 142 | 10 |
| 18 | 66 | 10 | 146 | 10 |
| 19 | 68 | 10 | 151 | 10 |
| 20 | 70 | 10 | 155 | 10 |